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This commit is contained in:
2025-12-17 16:47:48 +00:00
commit 13813f3363
4964 changed files with 1079753 additions and 0 deletions

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local characterAppearanceUrl, fileExtension, x, y = ...
local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
game:GetService("ScriptContext").ScriptsDisabled = true
local player = game:GetService("Players"):CreateLocalPlayer(0)
player.CharacterAppearance = characterAppearanceUrl
player:LoadCharacter()
-- Raise up the character's arm if they have gear.
if player.Character then
player.Character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
for _, child in pairs(player.Character:GetChildren()) do
if child:IsA("Tool") then
player.Character.Torso["Right Shoulder"].CurrentAngle = math.rad(90)
break
end
end
end
return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)

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local assetUrl, fileExtension, x, y, baseUrl, mannequinId = ...
local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
game:GetService("ScriptContext").ScriptsDisabled = true
local mannequin = game:GetObjects("ayaassetid://" .. tostring(mannequinId))[1]
mannequin.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
mannequin.Parent = workspace
local clothing = game:GetObjects(assetUrl)[1]
clothing.Parent = mannequin
return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)

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local characterAppearanceUrl, fileExtension, x, y, quadratic, baseHatZoom, maxHatZoom, cameraOffsetX, cameraOffsetY = ...
local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
game:GetService('ScriptContext').ScriptsDisabled = true
local player = game:GetService("Players"):CreateLocalPlayer(0)
player.CharacterAppearance = characterAppearanceUrl
player:LoadCharacter()
local maxDimension = 0
if player.Character then
-- Remove gear
for _, child in pairs(player.Character:GetChildren()) do
if child:IsA("Tool") then
child:Destroy()
elseif child:IsA("Accoutrement") or child:IsA("Hat") then
local handle = child:FindFirstChild("Handle")
if handle then
local attachment = handle:FindFirstChildWhichIsA("Attachment")
-- legacy hat does not have attachment in it and should be considered when zoom out camera
if not attachment or headAttachments[attachment.Name] then
local size = handle.Size / 2 + handle.Position - player.Character.Head.Position
local xy = Vector2.new(size.x, size.y)
if xy.magnitude > maxDimension then
maxDimension = xy.magnitude
end
end
end
end
end
-- Setup Camera
local maxHatOffset = 0.5 -- Maximum amount to move camera upward to accomodate large hats
maxDimension = math.min(1, maxDimension / 3) -- Confine maxdimension to specific bounds
if quadratic then
maxDimension = maxDimension * maxDimension -- Zoom out on quadratic interpolation
end
local viewOffset = player.Character.Head.CFrame * CFrame.new(cameraOffsetX, cameraOffsetY + maxHatOffset * maxDimension, 0.1) -- View vector offset from head
local yAngle = -math.pi / 16
if FFlagNewHeadshotLighting then
yAngle = 0 -- Camera is looking straight at avatar's face.
end
local positionOffset = player.Character.Head.CFrame + (CFrame.Angles(0, yAngle, 0).lookVector.unit * 3) -- Position vector offset from head
local camera = Instance.new("Camera", player.Character)
camera.Name = "ThumbnailCamera"
camera.CameraType = Enum.CameraType.Scriptable
camera.CoordinateFrame = CFrame.new(positionOffset.p, viewOffset.p)
camera.FieldOfView = baseHatZoom + (maxHatZoom - baseHatZoom) * maxDimension
end
local result = ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)
return result

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local assetUrl, fileExtension, x, y = ...
local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
game:GetService("ScriptContext").ScriptsDisabled = true
for _, object in pairs(game:GetObjects(assetUrl)) do
if object:IsA("Sky") then
local resultValues = nil
local success = pcall(function() resultValues = {ThumbnailGenerator:ClickTexture(object.SkyboxFt, fileExtension, x, y)} end)
if success then
return unpack(resultValues)
else
object.Parent = game:GetService("Lighting")
return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] false)
end
elseif object:IsA("SpecialMesh") then
local part = Instance.new("Part")
part.Parent = workspace
object.Parent = part
return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)
else
pcall(function() object.Parent = workspace end)
end
end
return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)

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local assetUrl, fileExtension, x, y, universeId = ...
local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
if universeId ~= nil then
pcall(function() game:SetUniverseId(universeId) end)
end
game:GetService("ScriptContext").ScriptsDisabled = true
game:GetService("StarterGui").ShowDevelopmentGui = false
game:Load(assetUrl)
ThumbnailGenerator:AddProfilingCheckpoint("GameLoaded")
-- Do this after again loading the place file to ensure that these values aren't changed when the place file is loaded.
game:GetService("ScriptContext").ScriptsDisabled = true
game:GetService("StarterGui").ShowDevelopmentGui = false
return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] false)