Files
aya/engine/app/src/DataModel/AnimationController.cpp
2025-12-17 16:47:48 +00:00

80 lines
2.3 KiB
C++

#include "DataModel/AnimationController.hpp"
#include "DataModel/Workspace.hpp"
#include "DataModel/PartInstance.hpp"
#include "DataModel/Animator.hpp"
#include "World/World.hpp"
#include "Tree/Service.hpp"
#include "Kernel/Constants.hpp"
#include "Players.hpp"
namespace Aya
{
const char* const sAnimationController = "AnimationController";
static Reflection::BoundFuncDesc<AnimationController, shared_ptr<const Reflection::ValueArray>()> desc_GetPlayingAnimationTracks(
&AnimationController::getPlayingAnimationTracks, "GetPlayingAnimationTracks", Security::None);
static Reflection::BoundFuncDesc<AnimationController, shared_ptr<Instance>(shared_ptr<Instance>)> desc_LoadAnimation(
&AnimationController::loadAnimation, "LoadAnimation", "animation", Security::None);
static Reflection::EventDesc<AnimationController, void(shared_ptr<Instance>)> event_AnimationPlayed(
&AnimationController::animationPlayedSignal, "AnimationPlayed", "animationTrack");
REFLECTION_END();
AnimationController::AnimationController()
{
setName("AnimationController");
FASTLOG1(FLog::ISteppedLifetime, "AnimationController created - %p", this);
}
AnimationController::~AnimationController()
{
FASTLOG1(FLog::ISteppedLifetime, "AnimationController destroyed - %p", this);
}
bool AnimationController::askSetParent(const Instance* instance) const
{
return true;
}
void AnimationController::onStepped(const Stepped& event)
{
if (animator)
{
animator->onStepped(event);
}
}
Animator* AnimationController::getAnimator()
{
if (!animator)
{
animator = shared_ptr<Animator>(Creatable<Instance>::create<Aya::Animator>(this));
if (getParent() && getParent()->getClassNameStr() == "Model")
animator->setParent(this);
}
return animator.get();
}
shared_ptr<const Reflection::ValueArray> AnimationController::getPlayingAnimationTracks()
{
return getAnimator()->getPlayingAnimationTracks();
}
shared_ptr<Instance> AnimationController::loadAnimation(shared_ptr<Instance> instance)
{
return getAnimator()->loadAnimation(instance);
}
void AnimationController::onServiceProvider(ServiceProvider* oldProvider, ServiceProvider* newProvider)
{
Super::onServiceProvider(oldProvider, newProvider);
onServiceProviderIStepped(oldProvider, newProvider);
}
} // namespace Aya