Files
aya/client/player/CMakeLists.txt
2025-12-17 16:47:48 +00:00

67 lines
1.4 KiB
CMake

set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTORCC ON)
add_executable(Player
resources/qt.qrc
src/main.cpp
src/Application.cpp
src/Application.hpp
src/AvatarViewService.cpp
src/AvatarViewService.hpp
src/Document.cpp
src/Document.hpp
src/FunctionMarshaller.cpp
src/FunctionMarshaller.hpp
src/GameVerbs.cpp
src/GameVerbs.hpp
src/LauncherView.cpp
src/LauncherView.hpp
src/RenderJob.cpp
src/RenderJob.hpp
src/View.cpp
src/View.hpp
src/Window.cpp
src/Window.hpp
${CLIENT_DIR}/common/AppSettings.cpp
${CLIENT_DIR}/common/AppSettings.hpp
${CLIENT_DIR}/common/GrayChatBar.hpp
${CLIENT_DIR}/common/GrayChatBar.cpp
${CLIENT_DIR}/common/SDLGameController.cpp
${CLIENT_DIR}/common/SDLGameController.hpp
)
target_link_libraries(Player
3D
AppPlayer
Core
RakNet
BulletPhysics
NetworkPlayer
Graphics
)
if(AYA_OS_WINDOWS)
target_sources(Player PRIVATE
resources/winrc.h
resources/script.rc
)
set_target_properties(Player PROPERTIES WIN32_EXECUTABLE TRUE)
windeployqt(Player)
endif()
target_compile_definitions(Player PRIVATE QT_NO_KEYWORDS)
target_include_directories(Player PRIVATE src resources)
set_target_properties(Player PROPERTIES OUTPUT_NAME "Aya.Player")
add_custom_command(TARGET Player POST_BUILD
COMMENT "Copying runtime files to build directory"
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${RUNTIME_FILES}"
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
)