#ifdef CLASSIC #include "slate.hlsl" #else #define CFG_TEXTURE_TILING 1 #define CFG_DIFFUSE_SCALE 1 #define CFG_SPECULAR_SCALE 3 #define CFG_GLOSS_SCALE 256 #define CFG_REFLECTION_SCALE 0 #define CFG_NORMAL_SHADOW_SCALE 0.3 #define CFG_SPECULAR_LOD 0.21 #define CFG_GLOSS_LOD 22 #define CFG_NORMAL_DETAIL_TILING 0 #define CFG_NORMAL_DETAIL_SCALE 0 #define CFG_OPT_BLEND_COLOR #define CFG_WANG_TILES #define CFG_WANG_TILES_SCALE 1 #include "material.hlsl" #endif