#ifdef CLASSIC #include "slate.hlsl" #else #define CFG_TEXTURE_TILING 1 #define CFG_DIFFUSE_SCALE 1 #define CFG_SPECULAR_SCALE 1.3 #define CFG_GLOSS_SCALE 64 #define CFG_REFLECTION_SCALE 0 #define CFG_NORMAL_SHADOW_SCALE 0.1 #define CFG_SPECULAR_LOD 0.13 #define CFG_GLOSS_LOD 44 #define CFG_NORMAL_DETAIL_TILING 0 #define CFG_NORMAL_DETAIL_SCALE 0 #define CFG_FAR_TILING 0 #define CFG_FAR_DIFFUSE_CUTOFF 0 #define CFG_FAR_NORMAL_CUTOFF 0 #define CFG_FAR_SPECULAR_CUTOFF 0 #define CFG_OPT_BLEND_COLOR #include "material.hlsl" #endif