local assetUrl, fileExtension, x, y, universeId = ... local ThumbnailGenerator = game:GetService("ThumbnailGenerator") if universeId ~= nil then pcall(function() game:SetUniverseId(universeId) end) end game:GetService("ScriptContext").ScriptsDisabled = true game:GetService("StarterGui").ShowDevelopmentGui = false game:Load(assetUrl) ThumbnailGenerator:AddProfilingCheckpoint("GameLoaded") -- Do this after again loading the place file to ensure that these values aren't changed when the place file is loaded. game:GetService("ScriptContext").ScriptsDisabled = true game:GetService("StarterGui").ShowDevelopmentGui = false return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] false)