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add_executable(CefSubprocess src/main.cpp)
if(AYA_OS_WINDOWS)
target_sources(CefSubprocess PRIVATE
resources/winrc.h
resources/script.rc
)
set_target_properties(CefSubprocess PROPERTIES WIN32_EXECUTABLE TRUE)
endif()
target_include_directories(CefSubprocess PRIVATE src resources)
set_target_properties(CefSubprocess PROPERTIES OUTPUT_NAME "${AYA_PROJECT_NAME}.CefSubprocess")
target_link_libraries(CefSubprocess PRIVATE ${CEF_LIBRARIES})

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#include "winrc.h"
#if defined(__MINGW64__) || defined(__MINGW32__)
// MinGW-w64, MinGW
#if defined(__has_include) && __has_include(<winres.h>)
#include <winres.h>
#else
#include <afxres.h>
#include <winresrc.h>
#endif
#else
// MSVC, Windows SDK
#include <winres.h>
#endif
IDI_ICON1 ICON APP_ICON
LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_RESOURCE
PRODUCTVERSION VERSION_RESOURCE
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", APP_ORGANIZATION
VALUE "FileDescription", APP_DESCRIPTION
VALUE "FileVersion", VERSION_RESOURCE_STR
VALUE "LegalCopyright", APP_COPYRIGHT
VALUE "ProductName", APP_NAME
VALUE "ProductVersion", VERSION_RESOURCE_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", PRODUCT_LANGUAGE, PRODUCT_CHARSET
END
END

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#pragma once
#define VERSION_MAJOR_MINOR_STR AYA_VERSION_MAJOR_STR "." AYA_VERSION_MINOR_STR
#define VERSION_MAJOR_MINOR_PATCH_STR VERSION_MAJOR_MINOR_STR "." AYA_VERSION_PATCH_STR
#ifdef AYA_VERSION_TYPE
#define VERSION_FULL_STR VERSION_MAJOR_MINOR_PATCH_STR "-" AYA_VERSION_TYPE
#else
#define VERSION_FULL_STR VERSION_MAJOR_MINOR_PATCH_STR
#endif
#define VERSION_RESOURCE AYA_VERSION_MAJOR, AYA_VERSION_MINOR, AYA_VERSION_PATCH, 0
#define VERSION_RESOURCE_STR VERSION_FULL_STR "\0"
/*
* These properties are part of VarFileInfo.
* For more information, please see: https://learn.microsoft.com/en-us/windows/win32/menurc/varfileinfo-block
*/
#define PRODUCT_LANGUAGE 0x0409 // en-US
#define PRODUCT_CHARSET 1200 // Unicode
#define APP_ICON "icon.ico"
#define APP_NAME AYA_PROJECT_NAME "\0"
#define APP_DESCRIPTION AYA_PROJECT_NAME " CEF Subprocess\0"
#define APP_ORGANIZATION AYA_PROJECT_NAME "\0"
#define APP_COPYRIGHT AYA_PROJECT_NAME " License\0"

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#include <include/base/cef_bind.h>
#include <include/cef_app.h>
#include <include/cef_base.h>
#include <include/cef_browser.h>
#include <include/cef_client.h>
#include <include/cef_frame_handler.h>
#include <include/cef_render_process_handler.h>
#include <include/wrapper/cef_closure_task.h>
class AyaCefApp : public CefApp
{
public:
AyaCefApp() {};
private:
IMPLEMENT_REFCOUNTING(AyaCefApp);
};
class AyaCefSubprocess
: public AyaCefApp
, public CefRenderProcessHandler
, public CefV8Handler
{
public:
virtual CefRefPtr<CefRenderProcessHandler> GetRenderProcessHandler() override
{
return this;
}
void OnContextCreated(CefRefPtr<CefBrowser> browser, CefRefPtr<CefFrame> frame, CefRefPtr<CefV8Context> context) override
{
CefRefPtr<CefV8Value> global = context->GetGlobal();
CefRefPtr<CefV8Value> func = CefV8Value::CreateFunction("sendResultToEngine", this);
global->SetValue("sendResultToEngine", func, V8_PROPERTY_ATTRIBUTE_NONE);
}
bool Execute(const CefString& name, CefRefPtr<CefV8Value> object, const CefV8ValueList& arguments, CefRefPtr<CefV8Value>& retval,
CefString& exception) override
{
if (name == "sendResultToEngine" && arguments.size() == 1)
{
CefRefPtr<CefProcessMessage> msg = CefProcessMessage::Create("resultMessage");
CefRefPtr<CefListValue> args = msg->GetArgumentList();
args->SetString(0, arguments[0]->GetStringValue());
CefRefPtr<CefBrowser> browser = CefV8Context::GetCurrentContext()->GetBrowser();
CefRefPtr<CefFrame> frame = browser->GetMainFrame();
frame->SendProcessMessage(PID_BROWSER, msg);
return true;
}
return false;
}
private:
IMPLEMENT_REFCOUNTING(AyaCefSubprocess);
};
#ifdef WIN32
int CALLBACK WinMain(_In_ HINSTANCE hInstance, _In_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow)
{
CefMainArgs args(hInstance);
return CefExecuteProcess(args, new AyaCefSubprocess(), nullptr);
}
#else
int main(int argc, char* argv[])
{
CefMainArgs args(argc, argv);
return CefExecuteProcess(args, new AyaCefSubprocess(), nullptr);
}
#endif

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add_executable(CoreScriptCompiler src/main.cpp)
target_link_libraries(CoreScriptCompiler
3D
AppServer
Core
RakNet
BulletPhysics
NetworkServer
Graphics
)
if(AYA_OS_WINDOWS)
target_sources(CoreScriptCompiler PRIVATE resources/winrc.h resources/script.rc)
endif()
target_include_directories(CoreScriptCompiler PRIVATE src resources)
set_target_properties(CoreScriptCompiler PROPERTIES OUTPUT_NAME "Aya.CoreScriptCompiler")
add_custom_target(CompileCoreScripts
$<TARGET_FILE:CoreScriptCompiler> --source "${CLIENT_DIR}/common/content/scripts" --output "${ENGINE_DIR}/app/src/Script/LuaGenCS.inl"
DEPENDS CoreScriptCompiler
COMMENT "Compiling CoreScript bytecode"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
)
add_custom_target(CompileShaders
python ${CLIENT_DIR}/common/shaders/compile_shaders.py --packs glsl3 glsles3 --bgfx-include "${CMAKE_BINARY_DIR}/vcpkg_installed/x64-windows/include"
COMMENT "Compiling shaders"
WORKING_DIRECTORY "${CLIENT_DIR}/common/shaders"
)
add_custom_command(TARGET CompileCoreScripts POST_BUILD
COMMENT "Copying runtime files to build directory"
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${RUNTIME_FILES}"
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
)

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#include "winrc.h"
#if defined(__MINGW64__) || defined(__MINGW32__)
// MinGW-w64, MinGW
#if defined(__has_include) && __has_include(<winres.h>)
#include <winres.h>
#else
#include <afxres.h>
#include <winresrc.h>
#endif
#else
// MSVC, Windows SDK
#include <winres.h>
#endif
IDI_ICON1 ICON APP_ICON
LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_RESOURCE
PRODUCTVERSION VERSION_RESOURCE
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", APP_ORGANIZATION
VALUE "FileDescription", APP_DESCRIPTION
VALUE "FileVersion", VERSION_RESOURCE_STR
VALUE "LegalCopyright", APP_COPYRIGHT
VALUE "ProductName", APP_NAME
VALUE "ProductVersion", VERSION_RESOURCE_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", PRODUCT_LANGUAGE, PRODUCT_CHARSET
END
END

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#pragma once
#define VERSION_MAJOR_MINOR_STR AYA_VERSION_MAJOR_STR "." AYA_VERSION_MINOR_STR
#define VERSION_MAJOR_MINOR_PATCH_STR VERSION_MAJOR_MINOR_STR "." AYA_VERSION_PATCH_STR
#ifdef AYA_VERSION_TYPE
#define VERSION_FULL_STR VERSION_MAJOR_MINOR_PATCH_STR "-" AYA_VERSION_TYPE
#else
#define VERSION_FULL_STR VERSION_MAJOR_MINOR_PATCH_STR
#endif
#define VERSION_RESOURCE AYA_VERSION_MAJOR, AYA_VERSION_MINOR, AYA_VERSION_PATCH, 0
#define VERSION_RESOURCE_STR VERSION_FULL_STR "\0"
/*
* These properties are part of VarFileInfo.
* For more information, please see: https://learn.microsoft.com/en-us/windows/win32/menurc/varfileinfo-block
*/
#define PRODUCT_LANGUAGE 0x0409 // en-US
#define PRODUCT_CHARSET 1200 // Unicode
#define APP_ICON "icon.ico"
#define APP_NAME AYA_PROJECT_NAME "\0"
#define APP_DESCRIPTION AYA_PROJECT_NAME " Core Script Compiler\0"
#define APP_ORGANIZATION AYA_PROJECT_NAME "\0"
#define APP_COPYRIGHT AYA_PROJECT_NAME " License\0"

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#include <boost/program_options.hpp>
#include <filesystem>
#include <iostream>
#include <chrono>
#include "Script/LuaVM.hpp"
#include "Utility/Utilities.hpp"
namespace fs = std::filesystem;
namespace po = boost::program_options;
bool verbose;
struct CoreScriptFile
{
std::string name;
fs::path file;
bool module;
};
static int fatal(const char* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
fprintf(stderr, "FATAL: ");
vfprintf(stderr, fmt, ap);
va_end(ap);
exit(1);
return 1;
}
char* hexa(unsigned char ch)
{
static const char sym[] = "0123456789abcdef";
static char buf[8];
buf[0] = '0';
buf[1] = 'x';
buf[2] = sym[(ch >> 4) & 0xf];
buf[3] = sym[(ch) & 0xf];
buf[4] = 0;
return buf;
}
void rdfile(std::string* result, const fs::path& filepath)
{
#if _MSC_VER
FILE* vf = _wfopen(filepath.native().c_str(), L"rb");
#else
FILE* vf = fopen(filepath.native().c_str(), "rb");
#endif
vf || fatal("could not open '%s'\n", filepath.native().c_str());
// no better portable way to get file size
fseek(vf, 0, SEEK_END);
long size = ftell(vf);
fseek(vf, 0, SEEK_SET);
result->resize(size);
fread((char*)result->data(), 1, size, vf);
fclose(vf);
}
void buildFileList(std::vector<CoreScriptFile>& files, fs::path dir, fs::path parent = fs::path())
{
for (fs::directory_iterator it(dir), e; it != e; ++it)
{
const fs::directory_entry& dirent = *it;
const fs::path& filepath = dirent.path();
fs::file_status st = dirent.status();
if (st.type() == fs::file_type::directory)
{
// Recursively process subdirectories
buildFileList(files, filepath, parent / filepath.filename());
}
else if (st.type() == fs::file_type::regular && filepath.extension() == ".lua")
{
fs::path name = parent / filepath.filename();
CoreScriptFile script;
script.name = name.replace_extension().string();
std::replace(script.name.begin(), script.name.end(), '\\', '/');
script.file = filepath;
script.module = script.name.find("Modules") == 0;
if (script.module)
script.name = script.name.substr(8);
files.push_back(script);
if (verbose)
{
printf(" %s: %s\n", script.name.c_str(), filepath.native().c_str());
}
}
}
}
void printBuffer(std::ostream& os, const std::string& name, const std::string& data)
{
os << "static const unsigned char " << name << "[] = {";
for (int i = 0, j = data.size(); i < j; ++i)
{
if (!(i % 32))
os << "\n ";
os << hexa(data[i]) << ", ";
}
os << "\n };\n\n";
}
void processMacro(std::string* source, const std::string& macro, const std::string& value)
{
size_t pos = 0;
std::string find = "${" + macro + "}";
while ((pos = source->find(find, pos)) != std::string::npos)
{
source->replace(pos, find.size(), value);
pos += value.size();
}
}
int main(int argc, const char* argv[])
{
// Parse arguments
std::string outputPath;
std::vector<std::string> sourcePaths;
po::options_description desc("Aya.CoreScriptCompiler options");
desc.add_options()("help,?", "Usage help")("output,o", po::value<std::string>(&outputPath)->required(),
"Path to the output file where compiled CoreScript bytecode shall be kept")("source,s",
po::value<std::vector<std::string>>(&sourcePaths)->required(),
"CoreScript source paths")("verbose", po::value<bool>(&verbose)->default_value(false), "Enable verbose logging");
po::variables_map vm;
po::store(po::parse_command_line(argc, argv, desc), vm);
po::notify(vm);
if (vm.count("help"))
{
std::cout << desc << "\n";
return 0;
}
std::vector<CoreScriptFile> files;
fs::path source = fs::current_path() / sourcePaths[0];
buildFileList(files, source);
for (int i = 1; i < sourcePaths.size(); i++)
{
fs::path source = fs::current_path() / sourcePaths[i];
buildFileList(files, source);
}
// Got all the files, go ahead and compile
std::chrono::time_point<std::chrono::high_resolution_clock> startTime, endTime;
std::stringstream arrays, scripts, modules; // 3 main sections
scripts << "static const CoreScriptBytecode gCoreScripts[] = {\n";
modules << "static const CoreScriptBytecode gCoreModuleScripts[] = {\n";
printf("-- Running CoreScript compiler\n");
startTime = std::chrono::high_resolution_clock::now();
for (unsigned i = 0; i < files.size(); ++i)
{
std::string source;
CoreScriptFile& script = files[i];
rdfile(&source, script.file);
processMacro(&source, "PROJECT_NAME", AYA_PROJECT_NAME);
// processMacro(&source, "CURRENCY_NAME", AYA_CURRENCY_NAME);
std::string bytecode = LuaVM::compileCore(source);
std::string encname = script.name;
std::string arrayName = Aya::format("a%04u", i);
encname = Aya::rot13(encname);
printBuffer(arrays, arrayName, bytecode);
(script.module ? modules : scripts) << " { \"" << encname << "\", " << arrayName << ", " << bytecode.size() << " },\n";
}
endTime = std::chrono::high_resolution_clock::now();
scripts << "};\n\n";
modules << "};\n\n";
auto elapsedTime = endTime - startTime;
printf("-- Compiled %u CoreScripts in %.2f seconds\n", files.size(), std::chrono::duration<double>(elapsedTime).count());
// Write the file
fs::path outputFile = fs::current_path() / outputPath;
std::ofstream output(outputFile.c_str());
output << arrays.str() << scripts.str() << modules.str();
if (output.rdstate() & output.failbit)
fatal("could not write to '%s'", outputFile.c_str());
printf("-- Built CoreScript bytecode file available at '%s'\n", outputFile.c_str());
return 0;
}

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add_library(ThumbnailHelper SHARED
src/thumb_win32.cc
src/thumb_win32_dll.cc
src/thumb_win32.def
resources/winrc.h
resources/script.rc
)
target_include_directories(ThumbnailHelper PRIVATE src resources)
target_link_libraries(ThumbnailHelper dbghelp.lib Version.lib)
set_target_properties(ThumbnailHelper PROPERTIES OUTPUT_NAME "Aya.ThumbnailHelper")

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
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entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
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collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
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integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
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to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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@@ -0,0 +1,11 @@
Aya.ThumbnailHelper
===================
Thumbnail provider for Aya level files (.ayal)
`regsvr32 Aya.ThumbnailHelper.dll`
License
-------
This project is licensed under the GPLv2:
https://www.gnu.org/licenses/old-licenses/gpl-2.0.html.
Fork of blendthumb.

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@@ -0,0 +1,47 @@
#include "winrc.h"
#if defined(__MINGW64__) || defined(__MINGW32__)
// MinGW-w64, MinGW
#if defined(__has_include) && __has_include(<winres.h>)
#include <winres.h>
#else
#include <afxres.h>
#include <winresrc.h>
#endif
#else
// MSVC, Windows SDK
#include <winres.h>
#endif
LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_RESOURCE
PRODUCTVERSION VERSION_RESOURCE
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", APP_ORGANIZATION
VALUE "FileDescription", APP_DESCRIPTION
VALUE "FileVersion", VERSION_RESOURCE_STR
VALUE "LegalCopyright", APP_COPYRIGHT
VALUE "ProductName", APP_NAME
VALUE "ProductVersion", VERSION_RESOURCE_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", PRODUCT_LANGUAGE, PRODUCT_CHARSET
END
END

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#pragma once
#define VERSION_MAJOR_MINOR_STR AYA_VERSION_MAJOR_STR "." AYA_VERSION_MINOR_STR
#define VERSION_MAJOR_MINOR_PATCH_STR VERSION_MAJOR_MINOR_STR "." AYA_VERSION_PATCH_STR
#ifdef AYA_VERSION_TYPE
#define VERSION_FULL_STR VERSION_MAJOR_MINOR_PATCH_STR "-" AYA_VERSION_TYPE
#else
#define VERSION_FULL_STR VERSION_MAJOR_MINOR_PATCH_STR
#endif
#define VERSION_RESOURCE AYA_VERSION_MAJOR, AYA_VERSION_MINOR, AYA_VERSION_PATCH, 0
#define VERSION_RESOURCE_STR VERSION_FULL_STR "\0"
/*
* These properties are part of VarFileInfo.
* For more information, please see: https://learn.microsoft.com/en-us/windows/win32/menurc/varfileinfo-block
*/
#define PRODUCT_LANGUAGE 0x0409 // en-US
#define PRODUCT_CHARSET 1200 // Unicode
#define APP_NAME AYA_PROJECT_NAME "\0"
#define APP_DESCRIPTION AYA_PROJECT_NAME " Thumbnail Helper\0"
#define APP_ORGANIZATION AYA_PROJECT_NAME "\0"
#define APP_COPYRIGHT AYA_PROJECT_NAME " License\0"

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#include <algorithm>
#include <cstdint>
#include <new>
#include <shlwapi.h>
#include <string>
#include <thumbcache.h> /* for #IThumbnailProvider */
#include <vector>
#include "Wincodec.h"
#pragma comment(lib, "shlwapi.lib")
struct Thumbnail
{
std::vector<uint8_t> data;
int width;
int height;
};
/**
* This thumbnail provider implements #IInitializeWithStream to enable being
* hosted in an isolated process for robustness.
*/
class CAyaThumb
: public IInitializeWithStream
, public IThumbnailProvider
{
public:
CAyaThumb()
: _cRef(1)
, _pStream(nullptr)
{
}
virtual ~CAyaThumb()
{
if (_pStream)
{
_pStream->Release();
}
}
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv)
{
static const QITAB qit[] = {
QITABENT(CAyaThumb, IInitializeWithStream),
QITABENT(CAyaThumb, IThumbnailProvider),
{0},
};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG) AddRef()
{
return InterlockedIncrement(&_cRef);
}
IFACEMETHODIMP_(ULONG) Release()
{
ULONG cRef = InterlockedDecrement(&_cRef);
if (!cRef)
{
delete this;
}
return cRef;
}
/** IInitializeWithStream */
IFACEMETHODIMP Initialize(IStream* pStream, DWORD grfMode);
/** IThumbnailProvider */
IFACEMETHODIMP GetThumbnail(UINT cx, HBITMAP* phbmp, WTS_ALPHATYPE* pdwAlpha);
private:
long _cRef;
IStream* _pStream; /* provided in Initialize(). */
};
HRESULT CAyaThumb_CreateInstance(REFIID riid, void** ppv)
{
CAyaThumb* pNew = new (std::nothrow) CAyaThumb();
HRESULT hr = pNew ? S_OK : E_OUTOFMEMORY;
if (SUCCEEDED(hr))
{
hr = pNew->QueryInterface(riid, ppv);
pNew->Release();
}
return hr;
}
IFACEMETHODIMP CAyaThumb::Initialize(IStream* pStream, DWORD)
{
if (_pStream != nullptr)
{
/* Can only be initialized once. */
return E_UNEXPECTED;
}
/* Take a reference to the stream. */
return pStream->QueryInterface(&_pStream);
}
IFACEMETHODIMP CAyaThumb::GetThumbnail(UINT cx, HBITMAP* phbmp, WTS_ALPHATYPE* pdwAlpha)
{
HRESULT hr = S_FALSE;
std::vector<char> buffer;
ULONG bytesRead;
char chunk[4096];
do
{
hr = _pStream->Read(chunk, sizeof(chunk), &bytesRead);
if (SUCCEEDED(hr) && bytesRead > 0)
{
buffer.insert(buffer.end(), chunk, chunk + bytesRead);
}
} while (SUCCEEDED(hr) && bytesRead > 0);
if (FAILED(hr))
{
return hr;
}
// Find the </roblox> closing tag
const std::string endTag = "</roblox>";
auto it = std::search(buffer.begin(), buffer.end(), endTag.begin(), endTag.end());
if (it == buffer.end())
{
return E_FAIL; // Closing tag not found
}
// Move iterator past the closing tag and the null byte
std::advance(it, endTag.length() + 1);
if (it >= buffer.end())
{
return E_FAIL; // No data after the closing tag
}
// The rest is JPEG data
std::vector<unsigned char> jpegData(it, buffer.end());
// Create a WIC factory
IWICImagingFactory* pFactory = nullptr;
hr = CoCreateInstance(CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pFactory));
if (FAILED(hr))
{
return hr;
}
// Create a stream from the JPEG data
IWICStream* pStream = nullptr;
hr = pFactory->CreateStream(&pStream);
if (FAILED(hr))
{
pFactory->Release();
return hr;
}
hr = pStream->InitializeFromMemory(jpegData.data(), jpegData.size());
if (FAILED(hr))
{
pStream->Release();
pFactory->Release();
return hr;
}
// Create a decoder
IWICBitmapDecoder* pDecoder = nullptr;
hr = pFactory->CreateDecoderFromStream(pStream, nullptr, WICDecodeMetadataCacheOnDemand, &pDecoder);
if (FAILED(hr))
{
pStream->Release();
pFactory->Release();
return hr;
}
// Get the first frame of the image from the decoder
IWICBitmapFrameDecode* pFrame = nullptr;
hr = pDecoder->GetFrame(0, &pFrame);
if (FAILED(hr))
{
pDecoder->Release();
pStream->Release();
pFactory->Release();
return hr;
}
// Get the size of the image
UINT width, height;
hr = pFrame->GetSize(&width, &height);
if (FAILED(hr))
{
pFrame->Release();
pDecoder->Release();
pStream->Release();
pFactory->Release();
return hr;
}
UINT stride = (width * 3 + 3) & ~3;
// Create a bitmap and copy the pixels
Thumbnail thumb;
thumb.width = width;
thumb.height = height;
thumb.data.resize(height * stride);
hr = pFrame->CopyPixels(nullptr, stride, thumb.data.size(), thumb.data.data());
pFrame->Release();
pDecoder->Release();
pStream->Release();
pFactory->Release();
if (FAILED(hr))
{
return hr;
}
*phbmp = CreateBitmap(thumb.width, thumb.height, 1, 24, thumb.data.data());
if (!*phbmp)
{
return E_FAIL;
}
*pdwAlpha = WTSAT_RGB;
hr = S_OK;
return hr;
}

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@@ -0,0 +1,5 @@
EXPORTS
DllGetClassObject PRIVATE
DllCanUnloadNow PRIVATE
DllRegisterServer PRIVATE
DllUnregisterServer PRIVATE

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@@ -0,0 +1,262 @@
#include <new>
#include <objbase.h>
#include <shlobj.h> /* For #SHChangeNotify */
#include <shlwapi.h>
#include <thumbcache.h> /* For IThumbnailProvider */
extern HRESULT CAyaThumb_CreateInstance(REFIID riid, void** ppv);
#define SZ_CLSID_AYATHUMBHANDLER L"{8ABA9ABD-829D-4E87-AC2C-4A628AB78236}"
#define SZ_AYATHUMBHANDLER L"Aya Thumbnail Handler"
const CLSID CLSID_AyaThumbHandler = {0x8ABA9ABD, 0x829D, 0x4E87, {0xAC, 0x2C, 0x4A, 0x62, 0x8A, 0xB7, 0x82, 0x36}};
typedef HRESULT (*PFNCREATEINSTANCE)(REFIID riid, void** ppvObject);
struct CLASS_OBJECT_INIT
{
const CLSID* pClsid;
PFNCREATEINSTANCE pfnCreate;
};
/* Add classes supported by this module here. */
const CLASS_OBJECT_INIT c_rgClassObjectInit[] = {{&CLSID_AyaThumbHandler, CAyaThumb_CreateInstance}};
long g_cRefModule = 0;
/** Handle the DLL's module */
HINSTANCE g_hInst = nullptr;
/** Standard DLL functions. */
STDAPI_(BOOL) DllMain(HINSTANCE hInstance, DWORD dwReason, void*)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
g_hInst = hInstance;
DisableThreadLibraryCalls(hInstance);
}
return TRUE;
}
STDAPI DllCanUnloadNow()
{
/* Only allow the DLL to be unloaded after all outstanding references have
* been released. */
return (g_cRefModule == 0) ? S_OK : S_FALSE;
}
void DllAddRef()
{
InterlockedIncrement(&g_cRefModule);
}
void DllRelease()
{
InterlockedDecrement(&g_cRefModule);
}
class CClassFactory : public IClassFactory
{
public:
static HRESULT CreateInstance(REFCLSID clsid, const CLASS_OBJECT_INIT* pClassObjectInits, size_t cClassObjectInits, REFIID riid, void** ppv)
{
*ppv = nullptr;
HRESULT hr = CLASS_E_CLASSNOTAVAILABLE;
for (size_t i = 0; i < cClassObjectInits; i++)
{
if (clsid == *pClassObjectInits[i].pClsid)
{
IClassFactory* pClassFactory = new (std::nothrow) CClassFactory(pClassObjectInits[i].pfnCreate);
hr = pClassFactory ? S_OK : E_OUTOFMEMORY;
if (SUCCEEDED(hr))
{
hr = pClassFactory->QueryInterface(riid, ppv);
pClassFactory->Release();
}
/* Match found. */
break;
}
}
return hr;
}
CClassFactory(PFNCREATEINSTANCE pfnCreate)
: _cRef(1)
, _pfnCreate(pfnCreate)
{
DllAddRef();
}
/** #IUnknown */
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv)
{
static const QITAB qit[] = {QITABENT(CClassFactory, IClassFactory), {0}};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG) AddRef()
{
return InterlockedIncrement(&_cRef);
}
IFACEMETHODIMP_(ULONG) Release()
{
long cRef = InterlockedDecrement(&_cRef);
if (cRef == 0)
{
delete this;
}
return cRef;
}
/** #IClassFactory */
IFACEMETHODIMP CreateInstance(IUnknown* punkOuter, REFIID riid, void** ppv)
{
return punkOuter ? CLASS_E_NOAGGREGATION : _pfnCreate(riid, ppv);
}
IFACEMETHODIMP LockServer(BOOL fLock)
{
if (fLock)
{
DllAddRef();
}
else
{
DllRelease();
}
return S_OK;
}
private:
~CClassFactory()
{
DllRelease();
}
long _cRef;
PFNCREATEINSTANCE _pfnCreate;
};
STDAPI DllGetClassObject(REFCLSID clsid, REFIID riid, void** ppv)
{
return CClassFactory::CreateInstance(clsid, c_rgClassObjectInit, ARRAYSIZE(c_rgClassObjectInit), riid, ppv);
}
/**
* A struct to hold the information required for a registry entry.
*/
struct REGISTRY_ENTRY
{
HKEY hkeyRoot;
PCWSTR pszKeyName;
PCWSTR pszValueName;
DWORD dwValueType;
/** These two fields could/should have been a union, but C++ */
PCWSTR pszData;
/** Only lets you initialize the first field in a union. */
DWORD dwData;
};
/**
* Creates a registry key (if needed) and sets the default value of the key.
*/
HRESULT CreateRegKeyAndSetValue(const REGISTRY_ENTRY* pRegistryEntry)
{
HKEY hKey;
HRESULT hr = HRESULT_FROM_WIN32(RegCreateKeyExW(pRegistryEntry->hkeyRoot, pRegistryEntry->pszKeyName, 0, nullptr, REG_OPTION_NON_VOLATILE, KEY_SET_VALUE, nullptr, &hKey, nullptr));
if (SUCCEEDED(hr))
{
/* All this just to support #REG_DWORD. */
DWORD size;
DWORD data;
BYTE* lpData = (LPBYTE)pRegistryEntry->pszData;
switch (pRegistryEntry->dwValueType)
{
case REG_SZ:
size = ((DWORD)wcslen(pRegistryEntry->pszData) + 1) * sizeof(WCHAR);
break;
case REG_DWORD:
size = sizeof(DWORD);
data = pRegistryEntry->dwData;
lpData = (BYTE*)&data;
break;
default:
return E_INVALIDARG;
}
hr = HRESULT_FROM_WIN32(RegSetValueExW(hKey, pRegistryEntry->pszValueName, 0, pRegistryEntry->dwValueType, lpData, size));
RegCloseKey(hKey);
}
return hr;
}
/**
* Registers this COM server.
*/
STDAPI DllRegisterServer()
{
HRESULT hr;
WCHAR szModuleName[MAX_PATH];
if (!GetModuleFileNameW(g_hInst, szModuleName, ARRAYSIZE(szModuleName)))
{
hr = HRESULT_FROM_WIN32(GetLastError());
}
else
{
const REGISTRY_ENTRY rgRegistryEntries[] = {
/* `RootKey KeyName ValueName ValueType Data` */
{HKEY_CURRENT_USER, L"Software\\Classes\\CLSID\\" SZ_CLSID_AYATHUMBHANDLER, nullptr, REG_SZ, SZ_AYATHUMBHANDLER},
{HKEY_CURRENT_USER,
L"Software\\Classes\\CLSID"
L"\\" SZ_CLSID_AYATHUMBHANDLER L"\\InProcServer32",
nullptr, REG_SZ, szModuleName},
{HKEY_CURRENT_USER,
L"Software\\Classes\\CLSID"
L"\\" SZ_CLSID_AYATHUMBHANDLER L"\\InProcServer32",
L"ThreadingModel", REG_SZ, L"Apartment"},
{HKEY_CURRENT_USER, L"Software\\Classes\\.ayal\\", L"Treatment", REG_DWORD, 0, 0}, /* This doesn't appear to do anything. */
{HKEY_CURRENT_USER,
L"Software\\Classes\\.ayal\\ShellEx\\{e357fccd-a995-4576-b01f-"
L"234630154e96}",
nullptr, REG_SZ, SZ_CLSID_AYATHUMBHANDLER},
};
hr = S_OK;
for (int i = 0; i < ARRAYSIZE(rgRegistryEntries) && SUCCEEDED(hr); i++)
{
hr = CreateRegKeyAndSetValue(&rgRegistryEntries[i]);
}
}
if (SUCCEEDED(hr))
{
/* This tells the shell to invalidate the thumbnail cache.
* This is important because any `.ayal` files viewed before registering
* this handler would otherwise show cached blank thumbnails. */
SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, nullptr, nullptr);
}
return hr;
}
/**
* Unregisters this COM server
*/
STDAPI DllUnregisterServer()
{
HRESULT hr = S_OK;
const PCWSTR rgpszKeys[] = {L"Software\\Classes\\CLSID\\" SZ_CLSID_AYATHUMBHANDLER, L"Software\\Classes\\.ayal\\ShellEx\\{e357fccd-a995-4576-b01f-"
L"234630154e96}"};
/* Delete the registry entries. */
for (int i = 0; i < ARRAYSIZE(rgpszKeys) && SUCCEEDED(hr); i++)
{
hr = HRESULT_FROM_WIN32(RegDeleteTreeW(HKEY_CURRENT_USER, rgpszKeys[i]));
if (hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND))
{
/* If the registry entry has already been deleted, say S_OK. */
hr = S_OK;
}
}
return hr;
}