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/**
@file debug.h
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2001-08-26
@edited 2006-02-16
Copyright 2000-2006, Morgan McGuire.
All rights reserved.
*/
#ifndef G3D_DEBUG_H
#define G3D_DEBUG_H
#include "platform.hpp"
#ifdef _MSC_VER
#include <crtdbg.h>
#endif
#include "debugPrintf.hpp"
#include "debugAssert.hpp"
namespace G3D
{
#ifdef _MSC_VER
// Turn off 64-bit warnings
#pragma warning(push)
#pragma warning(disable : 4312)
#pragma warning(disable : 4267)
#pragma warning(disable : 4311)
#endif
/**
Useful for debugging purposes.
*/
inline bool isValidHeapPointer(const void* x)
{
#ifdef _MSC_VER
return (x != (void*)0xcccccccc) && (x != (void*)0xdeadbeef) && (x != (void*)0xfeeefeee);
#else
return x != NULL;
#endif
}
/**
Returns true if the pointer is likely to be
a valid pointer (instead of an arbitrary number).
Useful for debugging purposes.
*/
inline bool isValidPointer(const void* x)
{
#ifdef _MSC_VER
return x != ((void*)0xcccccccc) && (x != (void*)0xdeadbeef) && (x != (void*)0xfeeefeee);
#else
return x != NULL;
#endif
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
} // namespace G3D
#endif