forked from aya/aya
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15
client/common/shaders/bgfx_source/rust.sc
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15
client/common/shaders/bgfx_source/rust.sc
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#define CFG_WANG_TILES
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#define CFG_TEXTURE_TILING 1.0
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#define CFG_DIFFUSE_SCALE 1.0
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#define CFG_SPECULAR_SCALE 1.0
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#define CFG_GLOSS_SCALE 128.0
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#define CFG_REFLECTION_SCALE 0.05
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#define CFG_NORMAL_SHADOW_SCALE 0.1
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#define CFG_SPECULAR_LOD 0.8
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#define CFG_GLOSS_LOD 64.0
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#include "material.sc"
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