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79
client/common/content/scripts/Modules/Home.lua
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79
client/common/content/scripts/Modules/Home.lua
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--[[
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Filename: Home.lua
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Written by: jeditkacheff
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Version 1.0
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Description: Takes care of the home page in Settings Menu
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--]]
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local BUTTON_OFFSET = 20
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local BUTTON_SPACING = 10
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-------------- SERVICES --------------
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local CoreGui = game:GetService("CoreGui")
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local RobloxGui = CoreGui:WaitForChild("RobloxGui")
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local GuiService = game:GetService("GuiService")
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----------- UTILITIES --------------
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local utility = require(RobloxGui.Modules.Utility)
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------------ Variables -------------------
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local PageInstance = nil
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----------- CLASS DECLARATION --------------
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local function Initialize()
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local settingsPageFactory = require(RobloxGui.Modules.SettingsPageFactory)
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local this = settingsPageFactory:CreateNewPage()
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------ TAB CUSTOMIZATION -------
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this.TabHeader.Name = "HomeTab"
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this.TabHeader.Icon.Image = "ayaasset://textures/ui/Settings/MenuBarIcons/HomeTab.png"
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this.TabHeader.Icon.Size = UDim2.new(0,32,0,30)
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this.TabHeader.Icon.Position = UDim2.new(0,5,0.5,-15)
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this.TabHeader.Icon.Title.Text = "Home"
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this.TabHeader.Size = UDim2.new(0,100,1,0)
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------ PAGE CUSTOMIZATION -------
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this.Page.Name = "Home"
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local resumeGameFunc = function()
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this.HubRef:SetVisibility(false)
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end
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this.ResumeButton = utility:MakeStyledButton("ResumeButton", "Resume Game", UDim2.new(0, 200, 0, 50), resumeGameFunc)
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this.ResumeButton.Position = UDim2.new(0.5,-100,0,BUTTON_OFFSET)
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this.ResumeButton.Parent = this.Page
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local resetFunc = function()
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this.HubRef:SwitchToPage(this.HubRef.ResetCharacterPage, false, 1)
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end
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local resetButton = utility:MakeStyledButton("ResetButton", "Reset Character", UDim2.new(0, 200, 0, 50), resetFunc)
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resetButton.Position = UDim2.new(0.5,-100,0,this.ResumeButton.AbsolutePosition.Y + this.ResumeButton.AbsoluteSize.Y + BUTTON_SPACING)
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resetButton.Parent = this.Page
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local leaveGameFunc = function()
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this.HubRef:SwitchToPage(this.HubRef.LeaveGamePage, false, 1)
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end
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local leaveButton = utility:MakeStyledButton("LeaveButton", "Leave Game", UDim2.new(0, 200, 0, 50), leaveGameFunc)
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leaveButton.Position = UDim2.new(0.5,-100,0,resetButton.AbsolutePosition.Y + resetButton.AbsoluteSize.Y + BUTTON_SPACING)
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leaveButton.Parent = this.Page
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this.Page.Size = UDim2.new(1,0,0,leaveButton.AbsolutePosition.Y + leaveButton.AbsoluteSize.Y)
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return this
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end
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----------- Public Facing API Additions --------------
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do
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PageInstance = Initialize()
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PageInstance.Displayed.Event:connect(function()
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if not utility:UsesSelectedObject() then return end
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GuiService.SelectedCoreObject = PageInstance.ResumeButton
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end)
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end
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return PageInstance
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